Book Image

Apple Motion 5 Cookbook

By : Nicholas Harauz
Book Image

Apple Motion 5 Cookbook

By: Nicholas Harauz

Overview of this book

Let's face it, people like images that move. Whether you see images on a moving billboard, walk into a bank with an LCD screen, watch TV, or surf the Web, motion graphics are everywhere. With an even greater demand to integrate motion graphics in just about every type of video or interactive content there is, this book will help you get there with Motion 5. It's all about creating eye-catching titles, transitions, and effects!"Apple Motion 5 Cookbook" contains exercises for the beginner and seasoned motion graphics user. You will learn how to navigate Motion's interface and quickly grasp the tools available to you while creating sophisticated and sleek animations in both 2D and 3D environments. Not forgetting visual effects, we will also explore motion tracking and green screen techniques that will help you composite like a pro. Let's launch the application, grab a cup of coffee, and get started on this exciting journey!The exercises will take you right from creating your very first Motion project through to export. You will learn how to navigate quickly and efficiently through Motion's complex interface and toolsets so that you can focus oncreating your masterpiece!You will learn how to create a new project and import material into that project from the File Browser and Motion's vast and rich content library. From there, you will learn to manipulate and animate these source files using Motion's behaviors, classic keyframing techniques, adding filters, and master the built-in tools such as particle systems that will knock your socks off! Last but not least, you will export your projects to a variety of different formats including DVD, as a Final Cut Pro generator, and the Web.The "Apple Motion 5 Cookbook" contains downloadable content for each chapter and is packed with screenshots and illustrations. After reading this book, you'll be creating motion graphics and visual effects in no time!
Table of Contents (20 chapters)
Apple Motion 5 Cookbook
Credits
About the Author
Acknowledgement
About the Reviewers
www.PacktPub.com
Preface
Index

Working with particle presets in 3D


Particle presets are already powerful on their own but turn them into 3D and you'll find that a few of them will actually look like they have been extruded. Let's take a look!

Getting ready

From this chapter's exercise folder, double-click on the 07_06 project. Play back the project. There is a particle system of thin water being projected across the screen. Go to the Properties tab in the Inspector and click the rotation disclosure triangle to see the object rotate 90 degrees on its y axis. The water becomes invisible because it's flat the minute you change perspective. If we promote a particle system to 3D, we can get rid of this problem and have a few additional options available to us in terms of the way we emit the water.

How to do it...

Let's get rid of the flatness of our particle system by making it 3D:

  1. Select the Particle Emitter category and press F4 to go to the Inspector. Click on the 3D checkbox. As soon as you press the button, more options become...