Book Image

The Complete Guide to DAZ Studio 4

By : Paolo Ciccone
Book Image

The Complete Guide to DAZ Studio 4

By: Paolo Ciccone

Overview of this book

„While 3D technology can be intimidating, DAZ Studio provides a perfect entry point for anybody interested in it. DAZ Studio is designed to empower the readers with tools to manipulate "ready to use" models and figures. With DAZ Studio, you can use thousands of pre-made 3D models and create fantastic scenes without any hassle. Embark on a journey through the amazing world of 3Ddesigning and create great 3D art with DAZ Studio. This book will show you the way!The Complete Guide to DAZ Studio 4 shows you how to effectively use DAZ Studio 4 from start to finish. This guide takes you on a fun journey into the world of 3D art with DAZ Studio. Using everyday situations and practical examples, this book leads you from understanding the basics of 3D to the exploration of all the relevant topics, including posing, lighting, rendering, and content installation. You will follow step-by-step examples that will show you how to create great 3D art with fun and ease.With a free download code for Dawn: the brand new and hugely anticipated 3D figure by Hivewire3D and two free environments by renowned 3D artist Jack Tomalin, this book is a must-read for all aspiring 3D artists.
Table of Contents (20 chapters)
The Complete Guide to DAZ Studio 4
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Understanding LuxRender concepts


LuxRender works in a very different way to other renderers. When we use 3Delight, we see the render appearing one line at a time, starting form the top. Lux instead renders the whole scene in one single pass, showing the user the full frame in a few seconds. This rendering is very grainy at first, and it gets refined continuously until the grain, called render noise, goes away.

The following screenshot shows Lux at the very beginning of the rendering process:

Note

Notice that the image is visible in its entirety, but it's still noisy. The noise will progressively disappear as Lux computes more light samples.

This workflow is very convenient since we are able to verify important aspects of our scene in a matter of few seconds or minutes. Wardrobe poke-throughs are easily visible; lighting can be verified without having to wait until the scene is fully rendered.

The render never stops

Unlike other renderers, Lux never stops rendering. The program continuously refines...