Book Image

Practical XMPP

By : Steven Watkin, David Koelle
Book Image

Practical XMPP

By: Steven Watkin, David Koelle

Overview of this book

XMPP (eXtensible Messaging and Presence Protocol) is a messaging protocol that enables communication between two or more devices via the Internet. With this book, developers will learn about the fundamentals of XMPP, be able to work with the core functionality both server-side and in the browser, as well as starting to explore several of the protocol extensions. You will not only have a solid grasp of XMPP and how it works, but will also be able to use the protocol to build real-world applications that utilize the power of XMPP. By the end of this book, you will know more about networking applications in general, and have a good understanding of how to extend XMPP, as well as using it in sample applications.
Table of Contents (16 chapters)
Practical XMPP
Credits
About the Authors
About the Reviewers
www.PacktPub.com
Preface
Free Chapter
1
An Introduction to XMPP and Installing Our First Server

Summary


Great work! In this chapter, we've learned a huge amount! We wrote code to connect to an XMPP server, handle incoming messages and presence subscriptions, inspect and build stanzas, and send chat state notifications.

Ultimately, we've built a useful bot that heads off and fetches information about subjects from DuckDuckGo's API. It's not hard to see how we can extend this concept to also do lots of other useful tasks, from being a highly secure calculator (because everyone needs one of those!) to being able to run commands remotely on a server based on incoming messages. The world, as they say, is your oyster!

In the next chapter, we are going to learn about a library called XMPP For The Web (XMPP-FTW), which will help us build browser-based applications including browser-based chat applications, which we will explore in subsequent chapters.