Book Image

3D Printing Designs: Octopus Pencil Holder

By : Joe Larson
Book Image

3D Printing Designs: Octopus Pencil Holder

By: Joe Larson

Overview of this book

This book will cover the very basic but essential techniques you need to model an organic and functional object for 3D printing using Blender. Starting with pen and paper and then moving on to the computer, you will create your first project in Blender, add basic geometric shapes, and use techniques such as extruding and subdividing to transform these shapes into complex meshes. You will learn how modifiers can automatically refine the shape further and combine multiple shapes into a single 3D printable model. By the end of the book, you will have gained enough practical hands-on experience to be able to create a 3D printable object of your choice, which in this case is a 3D print-ready octopus pencil holder.
Table of Contents (10 chapters)

The default view


Blender's interface is made up of many smaller windows called panels. There are many different panels available in Blender. Like most things in Blender, the panels are completely configurable. Panels can be added or removed as needed, and panel layouts can be saved and switched among easily. For simplicity, the default view—the way Blender is presented the first time it loads up—will be used throughout this series. It provides most of the necessary functionality:

Note

For the most part, the screens shown in this book series will look similar to the default Blender screen. The major change will be to the background color of the 3D View, a choice made to make the illustrations more compatible with printing.

Here's an explanations of the different panels in the default view:

  • The Info panel: Located across the top of the window, the Info panel has many of the menu options in most programs, such as File, Window, and Help. It also has Layout settings, Scene settings, and Renderer...