Book Image

Practical Autodesk AutoCAD 2021 and AutoCAD LT 2021

By : Yasser Shoukry, Jaiprakash Pandey
Book Image

Practical Autodesk AutoCAD 2021 and AutoCAD LT 2021

By: Yasser Shoukry, Jaiprakash Pandey

Overview of this book

AutoCAD and AutoCAD LT are one of the most versatile software applications for architectural and engineering designs and the most popular computer-aided design (CAD) platform for 2D drafting and 3D modeling. This hands-on guide will take you through everything you need to know to make the most out of this powerful tool, starting from a simple tour of the user interface through to using advanced tools. Starting with basic drawing shapes and functions, you'll get to grips with the fundamentals of CAD designs. You’ll then learn about effective drawing management using layers, dynamic blocks, and groups and discover how to add annotations and plot like professionals. The book delves into 3D modeling and helps you convert your 2D drawings into 3D models and shapes. As you progress, you’ll cover advanced tools and features such as isometric drawings, drawing utilities for managing and recovering complex files, quantity surveying, and multidisciplinary drawing files using xRefs, and you'll learn how to implement them with the help of practical exercises at the end of each chapter. Finally, you’ll get to grips with rendering and visualizing your designs in AutoCAD. By the end of the book, you’ll have developed a solid understanding of CAD principles and be able to work with AutoCAD software confidently to build impressive 2D and 3D drawings.
Table of Contents (17 chapters)

Creating Primitive 3D Shapes

AutoCAD features a variety of commands to create 3D solid objects. In this chapter, we will discover the first set of creation commands, which is a set of primitive 3D objects. The purpose of these commands is to provide a shortcut to creating primitive 3D shapes, and even if the desired model is a complex shape, they act like a starting point from which you can start modifying and adding details to create the desired shape. The primitive 3D solid commands that will be covered are as follows:

  • Creating Boxes
  • Creating Cylinders
  • Creating Cones
  • Creating Spheres
  • Creating Pyramids
  • Creating Wedges
  • Creating a Torus
  • Creating polysolids

Each command will be presented in detail, including the alternative options and methods included therein.