Book Image

The Music Producer's Ultimate Guide to FL Studio 20

By : Joshua Au-Yeung
Book Image

The Music Producer's Ultimate Guide to FL Studio 20

By: Joshua Au-Yeung

Overview of this book

FL Studio is a cutting-edge software music production environment and an extremely powerful and easy-to-use tool for creating music. This book will give you everything you need to produce music with FL Studio like a professional. You'll begin by exploring FL Studio 20's vast array of tools, and discover best practices, tips, and tricks for creating music. You'll then learn how to set up your studio environment, create a beat, compose a melody and chord progression, mix sounds with effects, and export songs. As you advance, you'll find out how to use tools such as the Piano roll, mixer console, audio envelopes, types of compression, equalizers, vocoders, vocal chops, and tools for increasing stereo width. The book introduces you to mixing best practices, and shows you how to master your songs. Along the way, you'll explore glitch effects and create your own instruments and custom-designed effect chains. You'll also cover ZGameEditor Visualizer, a tool used for creating reactive visuals for your songs. Finally, you'll learn how to register, sell, and promote your music. By the end of this FL Studio book, you'll be able to utilize cutting-edge tools to fuel your creative ideas, mix music effectively, and publish your songs.
Table of Contents (18 chapters)
1
Section 1:Getting Up and Running with FL Studio
6
Section 2:Music Production Fundamentals
12
Section 3:Postproduction and Publishing Your Music

Applying automation

You can make effects and controls change over time. This is called automation. Automation allows you to have fine control over your instruments and effects. In the following example, we look at applying automation in the Mixer; however, it should be noted that automation can be applied to any effect plugin, the Channel Rack, the Playlist, and any instrument plugin. This is a big deal as you can have sounds evolving over time throughout the song.

Essentially, any time that you want to have a sound transition from one state to another, you use automation. Here are some examples of automation that you hear in music:

  • Sounds gradually getting quieter or louder. Any time a sound fades in or out, it's using automation.
  • Any time in a film that you hear footsteps or a car sound appear to move from left to right, you're hearing panning effect automation.
  • Rising or falling effects can be created through the use of automation. A riser effect usually...