Book Image

The Music Producer's Ultimate Guide to FL Studio 20

By : Joshua Au-Yeung
Book Image

The Music Producer's Ultimate Guide to FL Studio 20

By: Joshua Au-Yeung

Overview of this book

FL Studio is a cutting-edge software music production environment and an extremely powerful and easy-to-use tool for creating music. This book will give you everything you need to produce music with FL Studio like a professional. You'll begin by exploring FL Studio 20's vast array of tools, and discover best practices, tips, and tricks for creating music. You'll then learn how to set up your studio environment, create a beat, compose a melody and chord progression, mix sounds with effects, and export songs. As you advance, you'll find out how to use tools such as the Piano roll, mixer console, audio envelopes, types of compression, equalizers, vocoders, vocal chops, and tools for increasing stereo width. The book introduces you to mixing best practices, and shows you how to master your songs. Along the way, you'll explore glitch effects and create your own instruments and custom-designed effect chains. You'll also cover ZGameEditor Visualizer, a tool used for creating reactive visuals for your songs. Finally, you'll learn how to register, sell, and promote your music. By the end of this FL Studio book, you'll be able to utilize cutting-edge tools to fuel your creative ideas, mix music effectively, and publish your songs.
Table of Contents (18 chapters)
1
Section 1:Getting Up and Running with FL Studio
6
Section 2:Music Production Fundamentals
12
Section 3:Postproduction and Publishing Your Music

Using reverb

Natural reverb occurs when sound waves bounce off a surface and reflect back at a listener. The timing and amplitude of the reflected audio exhibit some variation compared to the original. Over time, the amplitudes and frequencies in the sound wave decrease and the sound dissipates out.

You can think of reverb as making your sound feel further away. The more reverb you add, the further away your sound will feel and the larger the space the sound appears to exist in. Reverb is actually a separate sound that is played (you can play just the reverb of a sound without hearing the original source), but our ears get tricked and interpret the original and the reverb as if they are connected as a single sound.

There are two kinds of reverb: algorithmic digital reverb and convolution reverb. Let's take a look at each of these.

Applying digital reverb with Fruity Reeverb 2

Algorithmic digital reverb plugins work by generating delayed versions of the original sound...