Book Image

Learn SOLIDWORKS - Second Edition

By : Tayseer Almattar
Book Image

Learn SOLIDWORKS - Second Edition

By: Tayseer Almattar

Overview of this book

SOLIDWORKS is the leading choice for 3D engineering and product design applications across industries such as aviation, automobile, and consumer product design. This book helps you to get up and running with SOLIDWORKS and understand each new concept and tool with the help of easy-to-follow exercises. You'll begin with the basics, exploring the software interface and finding out how to work with drawing files. The book then guides you through topics such as sketching, building complex 3D models, generating dynamic and static assemblies, and generating 2D engineering drawings to prepare you to take on any design project. You'll also work with practical exercises to get hands-on experience with creating sketches, 3D part models, assemblies, and drawings. To reinforce your understanding of SOLIDWORKS, the book is supplemented by downloadable files that will help you to understand the concepts and exercises more easily. Finally, you'll also work on projects for 3D modeling objects inspired by everyday life. By the end of this SOLIDWORKS book, you'll have gained the skills you need to create professional 3D mechanical models using SOLIDWORKS and be able to prepare effectively for the Certified SOLIDWORKS Associate (CSWA) and Certified SOLIDWORKS Professional (CSWP) exams.
Table of Contents (26 chapters)
1
Section 1 – Getting Started
4
Section 2 – 2D Sketching
7
Section 3 – Basic Mechanical Core Features – Associate Level
10
Section 4 – Basic Evaluations and Assemblies – Associate Level
13
Section 5 – 2D Engineering Drawings Foundation
18
Section 6 – Advanced Mechanical Core Features – Professional Level
21
Section 7 – Advanced Assemblies – Professional Level

Summary

In this chapter, we learned about a set of features that allow us to create more complex 3D models than what we were able to create in the previous chapters. We learned about plane reference geometries, which allow us to add new reference planes in addition to the default ones. We also covered the swept boss and swept cut and lofted boss and lofted cut features. Each feature set requires more than one sketch if we wish to apply them. For each, we learned their definition, how to apply them, and how to modify them. The features that we covered in this chapter allow us to generate 3D models, such as flexible tubing and irregularly shaped casings.

In the next chapter, we will learn about mass properties, which allow us to assign materials and calculate different properties, such as the mass of our 3D models.