Book Image

Adobe Animate 2022 for Creative Professionals - Second Edition

By : Joseph Labrecque
Book Image

Adobe Animate 2022 for Creative Professionals - Second Edition

By: Joseph Labrecque

Overview of this book

Adobe Animate is platform-agnostic asset creation, motion design, animation, and interactivity software. Complete with explanations of essential concepts and step-by-step walkthroughs of practical examples, this book will guide you in using Adobe Animate to create immersive experiences by breaking through creative limitations across every medium. We begin by getting up to speed with all that you need to know about Adobe Animate. You'll learn how to get started with Animate as a creative platform and explore the features introduced in its most recent versions. The book will show you how to consume and produce media assets for multiple platforms through both the publish and export workflows. Following this, you’ll explore advanced rigging techniques and discover how to create more dynamic animation with advanced depth and movement techniques. You’ll also find out how to build projects such as games, virtual reality experiences, and apps for various platforms as the book demonstrates different ways to use Animate. Finally, it covers the different methods used to extend the software for various needs. By the end of this Adobe Animate book, you'll be able to produce a variety of media assets, motion graphic design materials, animated artifacts, and interactive content pieces for platforms such as HTML5 Canvas, WebGL, and mobile devices.
Table of Contents (19 chapters)
1
Section 1 – Getting up to Speed
6
Section 2 – Animating with Diverse Techniques
13
Section 3 – Exploring Additional Platforms

Summary

In this chapter, we explored a wide variety of publish options depending on the chosen document type, and also the export options available to us, regardless of document type and target platform. It is so important to understand the differences between these two ways of getting content outside of Animate!

When executing the publish workflow across different document types, we now have a better familiarity with the options available to each, and also how these settings can differ drastically between target platforms. Regarding export workflows, we've seen how varied these can be and the wide array of file formats that can be chosen – regardless of the initial document type. We also had a look at the various export options when generating Animate asset files, and we saw how to access and use the quick share features.

In the next chapter, we'll explore how to create and manipulate assets within Animate to design engaging animated content.