Book Image

Music for Film and Game Soundtracks with FL Studio

By : Joshua Au-Yeung
Book Image

Music for Film and Game Soundtracks with FL Studio

By: Joshua Au-Yeung

Overview of this book

FL Studio is a cutting-edge software music production environment and a powerful and easy-to-use tool for composing music. In this comprehensive guide, you’ll discover how to use FL Studio's tools and techniques to design exciting soundtracks for your films, TV shows, video games, and much more. You'll start by understanding the business of composing, learning how to communicate, score, market your services, land gigs, and deliver music projects for clients like a professional. Next, you'll set up your studio environment, navigate key tools, such as the channel rack, piano roll, playlist, mixer, and browser, and export songs. The book then advances to show you how to compose orchestral music using MIDI (musical instrument digital interface) programming, with a dedicated section to string instruments. You’ll create sheet music using MuseScore for live musicians to play your compositions. Later, you’ll learn about the art of Foley for recording realistic sound effects, create adaptive music that changes throughout video games, and design music to trigger specific emotions, for example, scary music to terrify your listener. Finally, you'll work on a sample project that will help you prepare for your composing career. By the end of this book, you’ll be able to create professional soundtrack scores for your films and video games.
Table of Contents (13 chapters)
1
Part 1:The Business of Composing for Clients
3
Part 2:Composing Tools and Techniques
7
Part 3:Designing Music for Films and Video Games

Composing music for specific moods

Some scenes in films require specific moods. As a film composer, you'd likely be given some direction about the type of mood a scene calls for. It's then your job to go and figure out how to compose music for that mood.

The techniques in this section are intended to serve as general guidelines for composing music for specific moods. They are not hard and fast rules though; there's lots of room to experiment. But if you need a place to start, these guidelines should help you get the ball rolling.

There are lots of techniques to create music for a given mood. You may want to start by researching how songs were made for similar moods in other projects, or you may want to check out various scales to see whether there's one that delivers a sound close to the mood you're aiming for.

If you want to check out some scales, you can check out the website https://femurdesign.com/omni/, which allows you to quickly explore how...