Book Image

101 UX Principles – 2nd edition - Second Edition

By : Will Grant
4 (2)
Book Image

101 UX Principles – 2nd edition - Second Edition

4 (2)
By: Will Grant

Overview of this book

“This updated version of 101 UX Principles is a delight. It's an educational and fun provocation to look at the world of UX differently – solidly from the user's point of view." -Elizabeth Churchill, Director of User Experience, Google “A phenomenal reference guide. Complete with case studies, a record of personal experience, and visual examples, Grant makes it clear why these techniques have found their way into the canon of UX best practices.” -Jeff Gothelf, Author of Lean UX “..I recommend it to anyone looking to learn the basics and also for more experienced designers - the author’s candid opinions will force you to revisit some of your established assumptions!" -Anne Marie-Leger, Staff Product Designer, Shopify “An absolute must-read, not only for UX designers, but this book is also super relevant for product managers trying to get better at product usability. Two enthusiastic thumbs up!" -Trent Blakely, Sr. Product Manager, Equinix This book is a manifesto of UX/UI design best practices to help you put the focus back on what really matters: the user. From UX laws to practical UI, color, typography, and accessibility advice, it’s all packed into this easy-to-consult and fun read: Essential UX laws Handy best practices Snippets of technical knowledge for anyone who wants to work in the digital space 101 UX Principles demonstrates the success from best-in-class products and leads the way to delight your users. Keep it on your desk for quick reference, send as a gift to colleagues to build allies, or brandish it as your weapon of choice during meetings to fight for your users’ right to a better digital experience. Sneak a peek at some of the new and updated principles in this UX design book: Work with user expectations, not against them Make interactive elements obvious and discoverable Optimize your interface for mobile Streamline creating and entering passwords Respect users' time and effort in your forms Use animation with care in user interfaces How to handle destructive user actions Chatbots are usually a bad idea – and how to make them better Use A/B testing to test your ideas Let users give feedback, but don't hassle them Make it clear to users if they're joining or signing-in Only use modal views for blocking actions How complexity can be good for some users
Table of Contents (18 chapters)
Preface
16
Other Books You May Enjoy
17
Index

Don’t Be Afraid to Ship Something Simple…

One of the (many) great things to come out of the software industry’s adoption of Agile methodologies in the early 2000s is the behavior of shipping early and often. From the Agile Manifesto principles:

Our highest priority is to satisfy the customer through early and continuous delivery of valuable software.

– Agile Manifesto,https://agilemanifesto.org/principles.html

You don’t wait for a “big bang” release; you don’t perfect every aspect of your product—you release valuable software out to users as soon as it’s ready, and you update it continuously. Some of the ways that this principle is often violated in modern software development are:

  • You want to add just one more feature before you think the product is ready
  • The marketing team wants to wait until the campaign is ready to promote the feature
  • Your competitor offers more features and you need to match them

Trust me—your users don’t care about these reasons. Your product doesn’t need to be a whole new category of product; it just needs to help users get their shit done. Fewer, better features are better for the user experience than trying to cram too much in, pushing deadlines and developers until your user ends up with 100 half-baked features instead of 25 excellent ones—and a later release date.

Try to remember that, in most cases, most users will only use your app for 1% of their day—you work in it all the time so it’s easy to lose objectivity. Ask yourself: “Do we really need Y? Would users be happier with a better X?”

Create a well-researched, well-defined scope for your first version, so that—when stakeholders inevitably get the fear about missing features compared to competitors—there is justification and strategy for continuing with the minimal version release and then iterating later based on what you learned.

Learning points

  • Keep it simple; don’t reinvent the wheel
  • Ship early and often, delivering valuable features
  • Don’t chase competitors’ feature sets; sometimes less is more