Book Image

Learn Human-Computer Interaction

By : Christopher Reid Becker
Book Image

Learn Human-Computer Interaction

By: Christopher Reid Becker

Overview of this book

Human-Computer Interaction (HCI) is a field of study that researches, designs, and develops software solutions that solve human problems. This book will help you understand various aspects of the software development phase, from planning and data gathering through to the design and development of software solutions. The book guides you through implementing methodologies that will help you build robust software. You will perform data gathering, evaluate user data, and execute data analysis and interpretation techniques. You’ll also understand why human-centered methodologies are successful in software development, and learn how to build effective software solutions through practical research processes. The book will even show you how to translate your human understanding into software solutions through validation methods and rapid prototyping leading to usability testing. Later, you will understand how to use effective storytelling to convey the key aspects of your software to users. Throughout the book, you will learn the key concepts with the help of historical figures, best practices, and references to common challenges faced in the software industry. By the end of this book, you will be well-versed with HCI strategies and methodologies to design effective user interfaces.
Table of Contents (17 chapters)
1
Section 1 - Learn Human-Computer Interaction
5
Section 2 - How to Build Human-Centered Software
11
Section 3 - When to Improve Software Systems

Summary

Throughout this chapter, we discussed how HCI applies to software development and building programs from computers over time. The professions, skills, and tools used by small and large software teams are why HCI is a vibrant space to dive into.

We will continue to grow our HCI skills, and this chapter has covered how software is designed and coded to solve a problem. We solve these problems with tools and human-centered concepts that allow our solutions to not only be useful but also be relevant to our users. The reality is that there is a lot of software pulling our users' attention and because of this, we have covered how design and development tools are at the intersection of humans (users), technology, culture, and data. These vast considerations are approachable through executing solutions that are ultimately code and a majority of it is internet-based because our users spend so much time on the internet that the software expectations are really high. As HCI designers...