Book Image

Learn SwiftUI

By : Chris Barker
Book Image

Learn SwiftUI

By: Chris Barker

Overview of this book

SwiftUI is the new and powerful interface toolkit that lets you design and build iOS, iPadOS, and macOS apps using declarative syntax. It is a powerful way to develop the UI elements of applications, which would normally be tightly coupled to application logic. Learn SwiftUI will get you up to speed with the framework and cross-device UI development in no time. Complete with detailed explanations and practical examples, this easy-to-follow guide will teach you the fundamentals of the SwiftUI toolkit. You'll learn how to build a powerful iOS and iPadOS application that can be reused for deployment on watchOS. As you progress, you'll delve into UI and unit testing in iOS apps, along with learning how to test your SwiftUI code for multiple devices. The book will also show you how to integrate SwiftUI features such as data binding and network requests into your current application logic. By the end of this book, you will have learned how to build a cross-device application using the SwiftUI framework and Swift programming.
Table of Contents (17 chapters)

Basic Animation in Views

Animations have always played a massive part in any form of development no matter what language you are coding in. This is no different when developing for iOS applications either. In this chapter, we'll take a look at how we can simply drop animations into our existing app in some cases, this can be done with just a single line of code.

We'll cover all the various types of animation options available to us, from pulsing buttons to spinning 3D images, and you'll be able to see how the little things we do make such a big difference.

The following topics will be covered in this chapter:

  • The fundamental use of Animations
  • Exploring animation options
  • Rotation and scaling
  • Adding Animation to our app