Book Image

Learn SwiftUI

By : Chris Barker
Book Image

Learn SwiftUI

By: Chris Barker

Overview of this book

SwiftUI is the new and powerful interface toolkit that lets you design and build iOS, iPadOS, and macOS apps using declarative syntax. It is a powerful way to develop the UI elements of applications, which would normally be tightly coupled to application logic. Learn SwiftUI will get you up to speed with the framework and cross-device UI development in no time. Complete with detailed explanations and practical examples, this easy-to-follow guide will teach you the fundamentals of the SwiftUI toolkit. You'll learn how to build a powerful iOS and iPadOS application that can be reused for deployment on watchOS. As you progress, you'll delve into UI and unit testing in iOS apps, along with learning how to test your SwiftUI code for multiple devices. The book will also show you how to integrate SwiftUI features such as data binding and network requests into your current application logic. By the end of this book, you will have learned how to build a cross-device application using the SwiftUI framework and Swift programming.
Table of Contents (17 chapters)

Design patterns in SwiftUI

Now that we've compared two of the most common design patterns and we can see where SwiftUI fits within them, we'll take a deeper look at how we can actually write SwiftUI to conform to one of these patterns. In this section, we'll cover what a binding is and how this helps us adhere to the MVVM pattern. We'll also cover states, which show why Controller logic in MVC has no place in SwiftUI.

Observable objects

Next, we are going to look at observable objects, and by observable we mean models that can change state or be updated due to an external API call. For example, a model that houses weather information from a weather API might get updated periodically. We would want our UI...