Book Image

Learn SwiftUI

By : Chris Barker
Book Image

Learn SwiftUI

By: Chris Barker

Overview of this book

SwiftUI is the new and powerful interface toolkit that lets you design and build iOS, iPadOS, and macOS apps using declarative syntax. It is a powerful way to develop the UI elements of applications, which would normally be tightly coupled to application logic. Learn SwiftUI will get you up to speed with the framework and cross-device UI development in no time. Complete with detailed explanations and practical examples, this easy-to-follow guide will teach you the fundamentals of the SwiftUI toolkit. You'll learn how to build a powerful iOS and iPadOS application that can be reused for deployment on watchOS. As you progress, you'll delve into UI and unit testing in iOS apps, along with learning how to test your SwiftUI code for multiple devices. The book will also show you how to integrate SwiftUI features such as data binding and network requests into your current application logic. By the end of this book, you will have learned how to build a cross-device application using the SwiftUI framework and Swift programming.
Table of Contents (17 chapters)

Xcode, as an IDE

In the previous chapters, we covered some of the fundamental basics elements of Swift, SwiftUI, and the application architecture. In those chapters, we touched on Xcode, Apple's integrated development environment (IDE) for creating iOS, iPadOS, watchOS, and macOS applications. Many different frameworks and programming languages use various IDEs Android developers may use the Android Studio IDE, Java developers will most commonly use Eclipse, and .NET Microsoft developers will use Visual Studio.

As you can probably tell by Xcode's latest version (11), it's been around for a while and is exclusive to macOS. While you can use other programming languages such as C and C++, Xcode is predominantly used for core Apple development.

In this chapter, we'll have a closer look at Xcode and get to know the IDE a little better. We'll cover...