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Practical OneOps

Practical OneOps

By : Nimkar
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Practical OneOps

Practical OneOps

By: Nimkar

Overview of this book

Walmart’s OneOps is an open source DevOps platform that is used for cloud and application lifecycle management. It can manage critical and complex application workload on any multi cloud-based infrastructure and revolutionizes the way administrators, developers, and engineers develop and launch new products. This practical book focuses on real-life cases and hands-on scenarios to develop, launch, and test your applications faster, so you can implement the DevOps process using OneOps. You will be exposed to the fundamental aspects of OneOps starting with installing, deploying, and configuring OneOps in a test environment, which will also come in handy later for development and debugging. You will also learn about design and architecture, and work through steps to perform enterprise level deployment. You will understand the initial setup of OneOps such as creating organization, teams, and access management. Finally, you will be taught how to configure, repair, scale, and extend applications across various cloud platforms.
Table of Contents (12 chapters)
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What are components?


Components form the most basic building blocks in OneOps. We have had brief encounters with components before in the circuit directory. Here we will deep dive into components. As mentioned in the OneOps documentation, a component has three aspects--a component class, a component resource, and a component instance. This kind of structure will be instantly recognizable to people familiar with the object-oriented style of programming. In object-oriented programming objects are always instantiated from classes. Similarly, the equivalent of a class in OneOps is a component. Just like a class has variables and methods associated with it, so does a component. Since the backend of OneOps is, currently, heavily modeled in Chef, a OneOps component is a Chef cookbook modified to work with OneOps. In the next chapter, you will be creating your own components from scratch. However, before you start creating your components, you should understand their structure. At the time of writing...

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