Book Image

Real-World SRE

By : Nat Welch
Book Image

Real-World SRE

By: Nat Welch

Overview of this book

Real-World SRE is the go-to survival guide for the software developer in the middle of catastrophic website failure. Site Reliability Engineering (SRE) has emerged on the frontline as businesses strive to maximize uptime. This book is a step-by-step framework to follow when your website is down and the countdown is on to fix it. Nat Welch has battle-hardened experience in reliability engineering at some of the biggest outage-sensitive companies on the internet. Arm yourself with his tried-and-tested methods for monitoring modern web services, setting up alerts, and evaluating your incident response. Real-World SRE goes beyond just reacting to disaster—uncover the tools and strategies needed to safely test and release software, plan for long-term growth, and foresee future bottlenecks. Real-World SRE gives you the capability to set up your own robust plan of action to see you through a company-wide website crisis. The final chapter of Real-World SRE is dedicated to acing SRE interviews, either in getting a first job or a valued promotion.
Table of Contents (13 chapters)

Chapter 7. Building Tools

Writing software is the reason I got into tech in the first place. I love how you can create something, with very few resources, that can touch millions of people. Software can often feel like the pure act of creation for the masses. With just a text editor and an interpreter or compiler, you can create something new. Something you make can often improve the lives of many or, more commonly, just make your own life easier. Often, as engineers, we are tool builders. Building tools for others and yourself can be incredibly rewarding, but tools are often also overlooked. Good tooling can be essential to making developers happy and keeping team speed high. Building tools can also be the momentum that helps you to keep evolving as an engineer.

Despite being birthed from a software engineering role, some days SRE (Site Reliability Engineering) can feel very far from writing software. You spend a lot of time tracking down other people's mistakes, helping...