Book Image

Hands-On Network Programming with C

By : Lewis Van Winkle
Book Image

Hands-On Network Programming with C

By: Lewis Van Winkle

Overview of this book

Network programming enables processes to communicate with each other over a computer network, but it is a complex task that requires programming with multiple libraries and protocols. With its support for third-party libraries and structured documentation, C is an ideal language to write network programs. Complete with step-by-step explanations of essential concepts and practical examples, this C network programming book begins with the fundamentals of Internet Protocol, TCP, and UDP. You’ll explore client-server and peer-to-peer models for information sharing and connectivity with remote computers. The book will also cover HTTP and HTTPS for communicating between your browser and website, and delve into hostname resolution with DNS, which is crucial to the functioning of the modern web. As you advance, you’ll gain insights into asynchronous socket programming and streams, and explore debugging and error handling. Finally, you’ll study network monitoring and implement security best practices. By the end of this book, you’ll have experience of working with client-server applications and be able to implement new network programs in C. The code in this book is compatible with the older C99 version as well as the latest C18 and C++17 standards. You’ll work with robust, reliable, and secure code that is portable across operating systems, including Winsock sockets for Windows and POSIX sockets for Linux and macOS.
Table of Contents (26 chapters)
Title Page
About Packt


Try these questions to test your knowledge on this chapter:

  1. What is a socket?
  2. What is a connectionless protocol? What is a connection-oriented protocol?
  3. Is UDP a connectionless or connection-oriented protocol?
  4. Is TCP a connectionless or connection-oriented protocol?
  5. What types of applications generally benefit from using the UDP protocol?
  6. What types of applications generally benefit from using the TCP protocol?
  7. Does TCP guarantee that data will be transmitted successfully?
  8. What are some of the main differences between Berkeley sockets and Winsock sockets?
  9. What does the bind() function do?
  10. What does the accept() function do?
  11. In a TCP connection, does the client or the server send application data first?


Answers are in Appendix A, Answers to Questions.