Book Image

Mastering VMware Horizon 7.8 - Third Edition

By : Peter von Oven, Barry Coombs
Book Image

Mastering VMware Horizon 7.8 - Third Edition

By: Peter von Oven, Barry Coombs

Overview of this book

Desktop virtualization can be tough, but VMware Horizon 7.8 changes all that. With a rich and adaptive UX, improved security,and a range of useful features for storage and networking optimization, there's plenty to love. But to properly fall in love with it, you need to know how to use it, and that means venturing deeper into the software and taking advantage of its extensive range of features, many of which are underused and underpromoted. This guide will take you through everything you need to know to not only successfully virtualize your desktop infrastructure, but also to maintain and optimize it to keep all your users happy. We'll show you how to assess and analyze your infrastructure, and how to use that analysis to design a solution that meets your organizational and user needs. Once you've done that, you'll find out how to build your virtualized environment, before deploying your virtualized solution. But more than that,we'll also make sure you know everything you need to know about the full range of features on offer, including the mobile cloud, so that you can use them to take full control of your virtualized infrastructure.
Table of Contents (21 chapters)
Free Chapter
1
Section 1: Installation and Configuration
7
Section 2: Building and Delivering the Virtual Desktop Experience
13
Section 3: Advanced Features, Troubleshooting, and Upgrading an Environment

Horizon View Hardware-accelerated graphics

Early versions of virtual desktop technology faced challenges when it came to delivering high-end graphical content, as the host servers were not designed to render and deliver the size and quality of images required for such applications.

Let's start with a brief history and background. The technology to support high-end graphics was released in several phases, with the first support for 3D graphics released in vSphere 5, with View 5.0 using software-based rendering. This gave us the ability to support things such as the Windows Aero feature, but it was still not powerful enough for some of the high-end use cases due to this being a software feature.

The next phase was to provide a hardware-based GPU virtualization solution that came with vSphere 5.1 and allowed virtual machines to share a physical GPU by allowing virtual machines...