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  • Book Overview & Buying Linux Kernel Programming Part 2 - Char Device Drivers and Kernel Synchronization
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Linux Kernel Programming Part 2 - Char Device Drivers and Kernel Synchronization

Linux Kernel Programming Part 2 - Char Device Drivers and Kernel Synchronization

By : Kaiwan N. Billimoria
4.5 (6)
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Linux Kernel Programming Part 2 - Char Device Drivers and Kernel Synchronization

Linux Kernel Programming Part 2 - Char Device Drivers and Kernel Synchronization

4.5 (6)
By: Kaiwan N. Billimoria

Overview of this book

Linux Kernel Programming Part 2 - Char Device Drivers and Kernel Synchronization is an ideal companion guide to the Linux Kernel Programming book. This book provides a comprehensive introduction for those new to Linux device driver development and will have you up and running with writing misc class character device driver code (on the 5.4 LTS Linux kernel) in next to no time. You'll begin by learning how to write a simple and complete misc class character driver before interfacing your driver with user-mode processes via procfs, sysfs, debugfs, netlink sockets, and ioctl. You'll then find out how to work with hardware I/O memory. The book covers working with hardware interrupts in depth and helps you understand interrupt request (IRQ) allocation, threaded IRQ handlers, tasklets, and softirqs. You'll also explore the practical usage of useful kernel mechanisms, setting up delays, timers, kernel threads, and workqueues. Finally, you'll discover how to deal with the complexity of kernel synchronization with locking technologies (mutexes, spinlocks, and atomic/refcount operators), including more advanced topics such as cache effects, a primer on lock-free techniques, deadlock avoidance (with lockdep), and kernel lock debugging techniques. By the end of this Linux kernel book, you'll have learned the fundamentals of writing Linux character device driver code for real-world projects and products.
Table of Contents (11 chapters)
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1
Section 1: Character Device Driver Basics
3
User-Kernel Communication Pathways
5
Handling Hardware Interrupts
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6
Working with Kernel Timers, Threads, and Workqueues
7
Section 2: Delving Deeper

Keep it fast

An interrupt is what is suggests: it interrupts normal work on the machine; it's a bit of an annoyance that has to be tolerated. Context has to be saved, the handler has to be executed (along with bottom halves, which we will cover in the Understanding and using top and bottom halves section), and then context must be restored to whatever got interrupted. So, you get the idea: it's a critical code path, so don't plod along  be fast and non-blocking!

It also brings up the question, how fast is fast? While the answer is, of course, platform-dependent, a heuristic is this: keep your interrupt processing as fast as is possible, within tens of microseconds. If it consistently exceeds 100 microseconds, then the need for alternate strategies does come up. We'll cover what you can do when this occurs later in the chapter.

With regard to our simple my_interrupt() pseudocode snippet (shown in the Don't block spotting...

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Linux Kernel Programming Part 2 - Char Device Drivers and Kernel Synchronization
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