Book Image

Linux Kernel Programming Part 2 - Char Device Drivers and Kernel Synchronization

By : Kaiwan N. Billimoria
Book Image

Linux Kernel Programming Part 2 - Char Device Drivers and Kernel Synchronization

By: Kaiwan N. Billimoria

Overview of this book

Linux Kernel Programming Part 2 - Char Device Drivers and Kernel Synchronization is an ideal companion guide to the Linux Kernel Programming book. This book provides a comprehensive introduction for those new to Linux device driver development and will have you up and running with writing misc class character device driver code (on the 5.4 LTS Linux kernel) in next to no time. You'll begin by learning how to write a simple and complete misc class character driver before interfacing your driver with user-mode processes via procfs, sysfs, debugfs, netlink sockets, and ioctl. You'll then find out how to work with hardware I/O memory. The book covers working with hardware interrupts in depth and helps you understand interrupt request (IRQ) allocation, threaded IRQ handlers, tasklets, and softirqs. You'll also explore the practical usage of useful kernel mechanisms, setting up delays, timers, kernel threads, and workqueues. Finally, you'll discover how to deal with the complexity of kernel synchronization with locking technologies (mutexes, spinlocks, and atomic/refcount operators), including more advanced topics such as cache effects, a primer on lock-free techniques, deadlock avoidance (with lockdep), and kernel lock debugging techniques. By the end of this Linux kernel book, you'll have learned the fundamentals of writing Linux character device driver code for real-world projects and products.
Table of Contents (11 chapters)
1
Section 1: Character Device Driver Basics
3
User-Kernel Communication Pathways
5
Handling Hardware Interrupts
6
Working with Kernel Timers, Threads, and Workqueues
7
Section 2: Delving Deeper

Why use threaded interrupts?

A key question that's usually asked is, why should I use threaded interrupts at all when the regular hardirq-type interrupt exists? The complete answer is a bit elaborate; the following are the primary reasons why:

  • To really make it real time.
  • It eliminates/reduces softirq bottlenecks. Since the threaded handler actually runs its code in process context, it's not considered to be as critical a code path as a hardirq handler; hence, you can take a little longer with interrupt handling.
    • While a hardirq executes IRQn, that IRQ line is disabled on all the cores across the system. If it takes a while to execute to completion (of course, you should design it so that it doesn't), then the system's response can significantly drop; on the other hand, while a threaded handler executes, the hardware IRQ line is enabled by default. This is good for performance and responsiveness. (Note that there will be many cases where...