Book Image

Linux Kernel Programming Part 2 - Char Device Drivers and Kernel Synchronization

By : Kaiwan N Billimoria
Book Image

Linux Kernel Programming Part 2 - Char Device Drivers and Kernel Synchronization

By: Kaiwan N Billimoria

Overview of this book

Linux Kernel Programming Part 2 - Char Device Drivers and Kernel Synchronization is an ideal companion guide to the Linux Kernel Programming book. This book provides a comprehensive introduction for those new to Linux device driver development and will have you up and running with writing misc class character device driver code (on the 5.4 LTS Linux kernel) in next to no time. You'll begin by learning how to write a simple and complete misc class character driver before interfacing your driver with user-mode processes via procfs, sysfs, debugfs, netlink sockets, and ioctl. You'll then find out how to work with hardware I/O memory. The book covers working with hardware interrupts in depth and helps you understand interrupt request (IRQ) allocation, threaded IRQ handlers, tasklets, and softirqs. You'll also explore the practical usage of useful kernel mechanisms, setting up delays, timers, kernel threads, and workqueues. Finally, you'll discover how to deal with the complexity of kernel synchronization with locking technologies (mutexes, spinlocks, and atomic/refcount operators), including more advanced topics such as cache effects, a primer on lock-free techniques, deadlock avoidance (with lockdep), and kernel lock debugging techniques. By the end of this Linux kernel book, you'll have learned the fundamentals of writing Linux character device driver code for real-world projects and products.
Table of Contents (11 chapters)
1
Section 1: Character Device Driver Basics
3
User-Kernel Communication Pathways
5
Handling Hardware Interrupts
6
Working with Kernel Timers, Threads, and Workqueues
7
Section 2: Delving Deeper

What this book covers

Chapter 1Writing a Simple misc Character Device Driver, first goes through the very basics – what a driver is supposed to do, the device namespace, the sysfs, and basic tenets of the LDM. We then delve into the details of writing a simple character device driver; along the way, you will learn about the framework – in effect, the internal implementation of the "if it's not a process, it's a file" philosophy/architecture! You'll learn how to implement a misc class character device driver with various methods; several code examples help harden the concepts. Basic copying of data between the user-kernel space and vice versa is covered. Also covered are key security concerns and how to address them (in this context); a "bad" driver giving rise to a privilege escalation issue is actually demonstrated!

Chapter 2User-Kernel Communication Pathways, covers how to communicate between the kernel and the user space, which is critical to you, as a kernel module/driver author. Here, you'll learn about various communication interfaces, or pathways. This is an important aspect of writing kernel/driver code. Several techniques are employed: communication via traditional procfs, the better way for drivers via sysfs, and several others, via debugfs, netlink sockets, and the ioctl(2) system call.

Chapter 3, Working with Hardware I/O Memory, covers a key aspect of driver writing – the issue with (and the solution to) accessing hardware memory (mapped memory I/O) from a peripheral device or chip. We cover using the common memory-mapped I/O (MMIO) technique as well as the (typically on x86) port I/O (PIO) techniques for hardware I/O memory access and manipulation. Several examples from existing kernel drivers are shown as well.

Chapter 4Handling Hardware Interrupts, shows how to handle and work with hardware interrupts in great detail. We start with a brief on how the kernel works with hardware interrupts, then move on to how you're expected to "allocate" an IRQ line (covering modern resource-managed APIs), and how to correctly implement the interrupt handler routine. The modern approach of using threaded handlers (and the why of it), the Non-Maskable Interrupt (NMI), and more, are then covered. The reasons for and using both "top half" and "bottom half" interrupt mechanisms (hardirq, tasklet, and softirqs) in code, as well as key information regarding the dos and don'ts of hardware interrupt handling are covered. Measuring interrupt latencies with the modern [e]BPF toolset, as well as with Ftrace, concludes this key chapter.

Chapter 5Working with Kernel Timers, Threads, and Workqueues, covers how to use some useful (and often employed by drivers) kernel mechanisms – delays, timers, kernel threads, and workqueues. They come in handy in many real-world situations. How to perform both blocking and non-blocking delays (as the situation warrants), setting up and using kernel timers, creating and working with kernel threads, and understanding and using kernel workqueues are all covered here. Several example modules, including three versions of a simple encrypt decrypt (sed) example driver, serve to illustrate the concepts learned in code.

Chapter 6Kernel Synchronization – Part 1, first covers the key concepts regarding critical sections, atomicity, what a lock conceptually achieves, and, very importantly, the why of all this. We then cover concurrency concerns when working within the Linux kernel; this moves us naturally on to important locking guidelines, what deadlock means, and key approaches to preventing deadlock. Two of the most popular kernel locking technologies – the mutex lock and the spinlock – are then discussed in depth, along with several (driver) code examples.

Chapter 7Kernel Synchronization – Part 2, continues the journey on kernel synchronization. Here, you'll learn about key locking optimizations – using lightweight atomic and (the more recent) refcount operators to safely operate on integers, using RMW bit operators to safely perform bit ops, and using the reader-writer spinlock over the regular one. Inherent risks, such as cache "false sharing," are discussed as well. An overview of lock-free programming techniques (with an emphasis on per-CPU variables and their usage, along with examples) is then covered. A critical topic, lock debugging techniques, including the usage of the kernel's powerful lockdep lock validator, is then covered. The chapter is rounded off with a brief look at memory barriers (along with an existing kernel network driver's usage of memory barriers).

We again stress that this book is for kernel programmers who are new to writing device drivers; several Linux driver topics are beyond this book's scope and are not covered. This includes other types of device drivers (besides character), working with the device tree, and so on. Packt offers other valuable guides to help you gain traction on these topic areas. This book would be an excellent start.