Book Image

Mastering Docker, Fourth Edition - Fourth Edition

Book Image

Mastering Docker, Fourth Edition - Fourth Edition

Overview of this book

Docker has been a game changer when it comes to how modern applications are deployed and created. It has now grown into a key driver of innovation beyond system administration, with a significant impact on the world of web development. Mastering Docker shows you how you can ensure that you're keeping up with the innovations it's driving and be sure you're using it to its full potential. This fourth edition not only demonstrates how to use Docker more effectively but also helps you rethink and reimagine what you can achieve with it. You'll start by building, managing, and storing images along with exploring best practices for working with Docker confidently. Once you've got to grips with Docker security, the book covers essential concepts for extending and integrating Docker in new and innovative ways. You'll also learn how to take control of your containers efficiently using Docker Compose, Docker Swarm, and Kubernetes. By the end of this Docker book, you’ll have a broad yet detailed sense of what's possible with Docker and how seamlessly it fits in with a range of other platforms and tools.
Table of Contents (22 chapters)
1
Section 1: Getting Up and Running with Docker
8
Section 2: Clusters and Clouds
16
Section 3: Best Practices

Summary

In this chapter, we looked at Dockerfiles, which I am sure you will agree are a straightforward way of defining you own Docker images.

Once we finished our in-depth look at Dockerfiles, we then looked at five ways in which we can build your images. We started by looking at using a Dockerfile as this is the most common way you will be building your images and we will be using it throughout the rest of this book.

Then we discussed using an existing container as when Docker first came on the scene, this was the way most people originally built their images. It is no longer considered a best practice and should only ever be used if you need to create a snapshot of a running or crashed container for debug purposes.

Next up we talked about using scratch as a base. This is probably the most streamlined way of creating an image as you are literally starting from zero.

We moved onto discussing using environmental variables. Here, we looked at the ways we can start to introduce...