Book Image

Linux Kernel Programming Part 2 - Char Device Drivers and Kernel Synchronization

By : Kaiwan N. Billimoria
Book Image

Linux Kernel Programming Part 2 - Char Device Drivers and Kernel Synchronization

By: Kaiwan N. Billimoria

Overview of this book

Linux Kernel Programming Part 2 - Char Device Drivers and Kernel Synchronization is an ideal companion guide to the Linux Kernel Programming book. This book provides a comprehensive introduction for those new to Linux device driver development and will have you up and running with writing misc class character device driver code (on the 5.4 LTS Linux kernel) in next to no time. You'll begin by learning how to write a simple and complete misc class character driver before interfacing your driver with user-mode processes via procfs, sysfs, debugfs, netlink sockets, and ioctl. You'll then find out how to work with hardware I/O memory. The book covers working with hardware interrupts in depth and helps you understand interrupt request (IRQ) allocation, threaded IRQ handlers, tasklets, and softirqs. You'll also explore the practical usage of useful kernel mechanisms, setting up delays, timers, kernel threads, and workqueues. Finally, you'll discover how to deal with the complexity of kernel synchronization with locking technologies (mutexes, spinlocks, and atomic/refcount operators), including more advanced topics such as cache effects, a primer on lock-free techniques, deadlock avoidance (with lockdep), and kernel lock debugging techniques. By the end of this Linux kernel book, you'll have learned the fundamentals of writing Linux character device driver code for real-world projects and products.
Table of Contents (11 chapters)
1
Section 1: Character Device Driver Basics
3
User-Kernel Communication Pathways
5
Handling Hardware Interrupts
6
Working with Kernel Timers, Threads, and Workqueues
7
Section 2: Delving Deeper

The mutex trylock variant

What if you would like to implement a busy-wait semantic; that is, test for the availability of the (mutex) lock and, if available (meaning it's currently unlocked), acquire/lock it and continue with the critical section code path? If this is not available (it's currently in the locked state), do not wait for the lock; instead, perform some other work and retry. In effect, this is a non-blocking mutex lock variant and is called the trylock; the following flowchart shows how it works:

Figure 6.8 – The "busy wait" semantic, a non-blocking trylock operation

The API for this trylock variant of the mutex lock is as follows:

int mutex_trylock(struct mutex *lock);

This API's return value signifies what transpired at runtime:

  • A return value of 1 indicates that the lock has been successfully acquired.
  • A return value of 0 indicates that the lock is currently contended (locked).
Though it might sound...