Book Image

Learn LLVM 12

By : Kai Nacke
Book Image

Learn LLVM 12

By: Kai Nacke

Overview of this book

LLVM was built to bridge the gap between compiler textbooks and actual compiler development. It provides a modular codebase and advanced tools which help developers to build compilers easily. This book provides a practical introduction to LLVM, gradually helping you navigate through complex scenarios with ease when it comes to building and working with compilers. You’ll start by configuring, building, and installing LLVM libraries, tools, and external projects. Next, the book will introduce you to LLVM design and how it works in practice during each LLVM compiler stage: frontend, optimizer, and backend. Using a subset of a real programming language as an example, you will then learn how to develop a frontend and generate LLVM IR, hand it over to the optimization pipeline, and generate machine code from it. Later chapters will show you how to extend LLVM with a new pass and how instruction selection in LLVM works. You’ll also focus on Just-in-Time compilation issues and the current state of JIT-compilation support that LLVM provides, before finally going on to understand how to develop a new backend for LLVM. By the end of this LLVM book, you will have gained real-world experience in working with the LLVM compiler development framework with the help of hands-on examples and source code snippets.
Table of Contents (17 chapters)
1
Section 1 – The Basics of Compiler Construction with LLVM
5
Section 2 – From Source to Machine Code Generation
11
Section 3 –Taking LLVM to the Next Level

Summary

In this chapter, you learned how to implement your own code generator for LLVM IR code. Basic blocks are an important data structure, holding all the instructions and expressing branches. You learned how to create basic blocks for the control statements of the source language and how to add instructions to a basic block. You applied a modern algorithm to handle local variables in functions, leading to less IR code. The goal of a compiler is to generate assembler text or an object file for the input, so you also added a simple compilation pipeline. With this knowledge, you will be able to generate LLVM IR and, subsequently, assembler text or object code for your own language compiler.

In the next chapter, you will learn how to deal with aggregate data structures and how to ensure that function calls comply with the rules of your platform.