Book Image

OpenGL Data Visualization Cookbook

Book Image

OpenGL Data Visualization Cookbook

Overview of this book

OpenGL is a great multi-platform, cross-language, and hardware-accelerated graphics interface for visualizing large 2D and 3D datasets. Data visualization has become increasingly challenging using conventional approaches as datasets become larger and larger, especially with the Big Data evolution. From a mobile device to a sophisticated high-performance computing cluster, OpenGL libraries provide developers with an easy-to-use interface to create stunning visuals in 3D in real time for a wide range of interactive applications. This book provides a series of easy-to-follow, hands-on tutorials to create appealing OpenGL-based visualization tools with minimal development time. We will first illustrate how to quickly set up the development environment in Windows, Mac OS X, and Linux. Next, we will demonstrate how to visualize data for a wide range of applications using OpenGL, starting from simple 2D datasets to increasingly complex 3D datasets with more advanced techniques. Each chapter addresses different visualization problems encountered in real life and introduces the relevant OpenGL features and libraries in a modular fashion. By the end of this book, you will be equipped with the essential skills to develop a wide range of impressive OpenGL-based applications for your unique data visualization needs, on platforms ranging from conventional computers to the latest mobile/wearable devices.
Table of Contents (16 chapters)
OpenGL Data Visualization Cookbook
Credits
About the Authors
About the Reviewers
www.PacktPub.com
Preface
Index

Creating a 2D plot using primitives


Creating a 2D plot is a common way of visualizing trends in datasets in many applications. With OpenGL, we can render such plots in a much more dynamic way compared to conventional approaches (such as basic MATLAB plots) as we can gain full control over the graphics shader for color manipulation and we can also provide real-time feedback to the system. These unique features allow users to create highly interactive systems, so that, for example, time series such as an electrocardiogram can be visualized with minimal effort.

Here, we first demonstrate the visualization of a simple 2D dataset, namely a sinusoidal function in discrete time.

Getting ready

This demo requires a number of functions (including the drawPoint, drawLineSegment, and drawGrid functions) implemented earlier. In addition, we will reuse the code structure introduced in the Chapter 1, Getting Started with OpenGL to execute the demo.

How to do it…

We begin by generating a simulated data stream...