Book Image

OpenGL Data Visualization Cookbook

Book Image

OpenGL Data Visualization Cookbook

Overview of this book

OpenGL is a great multi-platform, cross-language, and hardware-accelerated graphics interface for visualizing large 2D and 3D datasets. Data visualization has become increasingly challenging using conventional approaches as datasets become larger and larger, especially with the Big Data evolution. From a mobile device to a sophisticated high-performance computing cluster, OpenGL libraries provide developers with an easy-to-use interface to create stunning visuals in 3D in real time for a wide range of interactive applications. This book provides a series of easy-to-follow, hands-on tutorials to create appealing OpenGL-based visualization tools with minimal development time. We will first illustrate how to quickly set up the development environment in Windows, Mac OS X, and Linux. Next, we will demonstrate how to visualize data for a wide range of applications using OpenGL, starting from simple 2D datasets to increasingly complex 3D datasets with more advanced techniques. Each chapter addresses different visualization problems encountered in real life and introduces the relevant OpenGL features and libraries in a modular fashion. By the end of this book, you will be equipped with the essential skills to develop a wide range of impressive OpenGL-based applications for your unique data visualization needs, on platforms ranging from conventional computers to the latest mobile/wearable devices.
Table of Contents (16 chapters)
OpenGL Data Visualization Cookbook
Credits
About the Authors
About the Reviewers
www.PacktPub.com
Preface
Index

Introduction


In this chapter, we will demonstrate how to visualize data with stunning stereoscopic 3D technology using OpenGL. Stereoscopic 3D devices are becoming increasingly popular, and the latest generation's wearable computing devices (such as the 3D vision glasses from NVIDIA, Epson, and more recently, the augmented reality 3D glasses from Meta) can now support this feature natively.

The ability to visualize data in a stereoscopic 3D environment provides a powerful and highly intuitive platform for the interactive display of data in many applications. For example, we may acquire data from the 3D scan of a model (such as in architecture, engineering, and dentistry or medicine) and would like to visualize or manipulate 3D objects in real time.

Unfortunately, OpenGL does not provide any mechanism to load, save, or manipulate 3D models. Thus, to support this, we will integrate a new library named Open Asset Import Library (Assimp) into our code. The source code in this chapter is built...