Book Image

Three.js Cookbook

By : Jos Dirksen
Book Image

Three.js Cookbook

By: Jos Dirksen

Overview of this book

Table of Contents (15 chapters)
Three.js Cookbook
Credits
About the Author
Acknowledgments
About the Reviewers
www.PacktPub.com
Preface
Index

Introduction


Three.js comes with a large number of geometries that you can use out of the box. In this chapter, we'll show you some recipes that explain how you can transform these standard geometries. Besides that, we'll also show you how to create your own custom geometries and load geometries from external sources.

Note

You can access all of the example code within all recipes in this cookbook from the GitHub repository created at https://github.com/josdirksen/threejs-cookbook.