Blender, which you can download from http://www.blender.org/download/, is a great tool to create 3D models and has excellent support for Three.js. With the right plugin, Blender can export models directly into Three.js' own JSON format, which can then easily be added to your scene.
Before we can use the JSON exporter in Blender, we first need to install the plugin in Blender. To install the plugin, take the following steps:
The first thing you need to do is get the latest version of the plugin. We've added this to the source code of this book. You can find this plugin in the
assets/plugin
folder. In that directory, you'll find a single directory with theio_mesh_threejs
name. To install the plugin, just copy this complete directory to the plugin location of Blender. As Blender is multiplatform, depending on your OS, this plugin directory might be stored in a different location.For Windows, copy the
io_mesh_threejs
directory toC:\Users...