This chapter has given us a wealth of SVG information. We explained paths, lines, circles, rectangles, text, and some of their attributes. We also covered transformation by scaling and translating shapes. Since this chapter has given us a solid baseline, we can now create complicated shapes. The next chapter will introduce us to D3 and how it is used to manage SVG programmatically. On we go!
Learning D3.js Mapping
Learning D3.js Mapping
Overview of this book
Table of Contents (14 chapters)
Learning D3.js Mapping
Credits
About the Authors
About the Reviewers
www.PacktPub.com
Preface
Free Chapter
Gather Your Cartographer's Toolbox
Creating Images from Simple Text
Producing Graphics from Data – the Foundations of D3
Creating a Map
Click-click Boom! Applying Interactivity to Your Map
Finding and Working with Geographic Data
Testing
Index
Customer Reviews