Book Image

Mastering Scala Machine Learning

By : Alex Kozlov
Book Image

Mastering Scala Machine Learning

By: Alex Kozlov

Overview of this book

Since the advent of object-oriented programming, new technologies related to Big Data are constantly popping up on the market. One such technology is Scala, which is considered to be a successor to Java in the area of Big Data by many, like Java was to C/C++ in the area of distributed programing. This book aims to take your knowledge to next level and help you impart that knowledge to build advanced applications such as social media mining, intelligent news portals, and more. After a quick refresher on functional programming concepts using REPL, you will see some practical examples of setting up the development environment and tinkering with data. We will then explore working with Spark and MLlib using k-means and decision trees. Most of the data that we produce today is unstructured and raw, and you will learn to tackle this type of data with advanced topics such as regression, classification, integration, and working with graph algorithms. Finally, you will discover at how to use Scala to perform complex concept analysis, to monitor model performance, and to build a model repository. By the end of this book, you will have gained expertise in performing Scala machine learning and will be able to build complex machine learning projects using Scala.
Table of Contents (17 chapters)
Mastering Scala Machine Learning
Credits
About the Author
Acknowlegement
www.PacktPub.com
Preface
10
Advanced Model Monitoring
Index

Other serialization formats


I do recommend the Parquet format for storing the data. However, for completeness, I need to at least mention other serialization formats, some of them like Kryo will be used implicitly for you during Spark computations without your knowledge and there is obviously a default Java serialization.

Tip

Object-oriented approach versus functional approach

Objects in object-oriented approach are characterized by state and behavior. Objects are the cornerstone of object-oriented programming. A class is a template for objects with fields that represent the state, and methods that may represent the behavior. Abstract method implementation may depend on the instance of the class. In functional approach, the state is usually frowned upon; in pure programming languages, there should be no state, no side effects, and every invocation should return the same result. The behaviors may be expressed though additional function parameters and higher order functions (functions over...