Book Image

Learning Responsive Data Visualization

By : Christoph Körner
Book Image

Learning Responsive Data Visualization

By: Christoph Körner

Overview of this book

Using D3.js and Responsive Design principles, you will not just be able to implement visualizations that look and feel awesome across all devices and screen resolutions, but you will also boost your productivity and reduce development time by making use of Bootstrap—the most popular framework for developing responsive web applications. This book teaches the basics of scalable vector graphics (SVG), D3.js, and Bootstrap while focusing on Responsive Design as well as mobile-first visualizations; the reader will start by discovering Bootstrap and how it can be used for creating responsive applications, and then implement a basic bar chart in D3.js. You will learn about loading, parsing, and filtering data in JavaScript and then dive into creating a responsive visualization by using Media Queries, responsive interactions for Mobile and Desktop devices, and transitions to bring the visualization to life. In the following chapters, we build a fully responsive interactive map to display geographic data using GeoJSON and set up integration testing with Protractor to test the application across real devices using a mobile API gateway such as AWS Device Farm. You will finish the journey by discovering the caveats of mobile-first applications and learn how to master cross-browser complications.
Table of Contents (16 chapters)
Learning Responsive Data Visualization
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface
Index

Summary


In this chapter, you learned about native events, event listeners, and event systems. We saw that the internal D3 event system is very easy to use, and I strongly recommend you to use it for a visualization tool. It helps to keep your code more organized and follow the execution path through the code.

Then, you learned about interaction targets and how to compute the nearest element using bisectors and using the distances of all the elements relative to the click position.

In the last section, we implemented the common interaction techniques zooming and panning. With D3, these functions are implemented very easily. In the next chapter, you will learn about how to make transitions and animations.