#### Overview of this book

Scala is a statically typed, Java Virtual Machine (JVM)-based language with strong support for functional programming. There exist libraries for Scala that cover a range of common scientific computing tasks – from linear algebra and numerical algorithms to convenient and safe parallelization to powerful plotting facilities. Learning to use these to perform common scientific tasks will allow you to write programs that are both fast and easy to write and maintain. We will start by discussing the advantages of using Scala over other scientific computing platforms. You will discover Scala packages that provide the functionality you have come to expect when writing scientific software. We will explore using Scala's Breeze library for linear algebra, optimization, and signal processing. We will then proceed to the Saddle library for data analysis. If you have experience in R or with Python's popular pandas library you will learn how to translate those skills to Saddle. If you are new to data analysis, you will learn basic concepts of Saddle as well. Well will explore the numerical computing environment called ScalaLab. It comes bundled with a lot of scientific software readily available. We will use it for interactive computing, data analysis, and visualization. In the following chapters, we will explore using Scala's powerful parallel collections for safe and convenient parallel programming. Topics such as the Akka concurrency framework will be covered. Finally, you will learn about multivariate data visualization and how to produce professional-looking plots in Scala easily. After reading the book, you should have more than enough information on how to start using Scala as your scientific computing platform
Scientific Computing with Scala
Credits
www.PacktPub.com
Preface
Free Chapter
Introducing Scientific Computing with Scala
Storing and Retrieving Data
Numerical Computing with Breeze
Optimization deals with finding the minimum value of a function. In the case of real-valued function optimization, the function maps vectors of real values to real values. The argument of the function usually represents a solution to a real-life problem. The result of the function is usually the evaluation of that solution, that is, a numerical estimate of how well the solution in question solves the problem. The global `minimum` is defined as the function argument (a vector) that gives the lowest (or highest) function value. That is, there has to be no other argument vector that would result in a function value that is lower or higher.