Book Image

OpenCV 3 Computer Vision Application Programming Cookbook - Third Edition

By : Robert Laganiere
Book Image

OpenCV 3 Computer Vision Application Programming Cookbook - Third Edition

By: Robert Laganiere

Overview of this book

Making your applications see has never been easier with OpenCV. With it, you can teach your robot how to follow your cat, write a program to correctly identify the members of One Direction, or even help you find the right colors for your redecoration. OpenCV 3 Computer Vision Application Programming Cookbook Third Edition provides a complete introduction to the OpenCV library and explains how to build your first computer vision program. You will be presented with a variety of computer vision algorithms and exposed to important concepts in image and video analysis that will enable you to build your own computer vision applications. This book helps you to get started with the library, and shows you how to install and deploy the OpenCV library to write effective computer vision applications following good programming practices. You will learn how to read and write images and manipulate their pixels. Different techniques for image enhancement and shape analysis will be presented. You will learn how to detect specific image features such as lines, circles or corners. You will be introduced to the concepts of mathematical morphology and image filtering. The most recent methods for image matching and object recognition are described, and you’ll discover how to process video from files or cameras, as well as how to detect and track moving objects. Techniques to achieve camera calibration and perform multiple-view analysis will also be explained. Finally, you’ll also get acquainted with recent approaches in machine learning and object classification.
Table of Contents (21 chapters)
OpenCV 3 Computer Vision Application Programming Cookbook - Third Edition
Credits
About the Author
About the Reviewer
www.PacktPub.com
Customer Feedback
Preface

Tracking an object in a video


In the previous two recipes, we learned how to track the motion of points and pixels in an image sequence. In many applications, however, the requirement is rather to track a specific moving object in a video. An object of interest is first identified and then it must be followed over a long sequence. This is challenging because as it evolves in the scene, the image of this object will undergo many changes in appearance due to viewpoint and illumination variations, non-rigid motion, occlusion, and so on.

This recipe presents some of the object-tracking algorithms implemented in the OpenCV library. These implementations are based on a common framework, which facilitates the substitution of one method by another. Contributors have also made available a number of new methods. Note that, we have already presented a solution to the object-tracking problem in the Counting pixels with integral images recipe in Chapter 4 , Counting the Pixels with Histograms; this one...