Book Image

D3.js 4.x Data Visualization - Third Edition

By : Aendrew Rininsland, Swizec Teller
Book Image

D3.js 4.x Data Visualization - Third Edition

By: Aendrew Rininsland, Swizec Teller

Overview of this book

Want to get started with impressive interactive visualizations and implement them in your daily tasks? This book offers the perfect solution-D3.js. It has emerged as the most popular tool for data visualization. This book will teach you how to implement the features of the latest version of D3 while writing JavaScript using the newest tools and technique You will start by setting up the D3 environment and making your first basic bar chart. You will then build stunning SVG and Canvas-based data visualizations while writing testable, extensible code,as accurate and informative as it is visually stimulating. Step-by-step examples walk you through creating, integrating, and debugging different types of visualization and will have you building basic visualizations (such as bar, line, and scatter graphs) in no time. By the end of this book, you will have mastered the techniques necessary to successfully visualize data and will be ready to use D3 to transform any data into an engaging and sophisticated visualization.
Table of Contents (18 chapters)
Title Page
Credits
About the Authors
About the Author2
About the Reviewer
www.PacktPub.com
Customer Feedback
Preface
3
Shape Primitives of D3

Scalable Vector Graphics


Scalable Vector Graphics (SVG) is a vector graphics format that describes images with XML. It has been around since 1999 and is supported by all major browsers nowadays.

Vector images can be rendered in any size without becoming fuzzy. This means that you can render the same image on a large retina display or a small mobile phone, and it will look great in both cases. SVG images are made up of shapes you can create from scratch using paths or put together from basic shapes (for example, lines and circles) defined in the standard. The format itself represents shapes with XML elements and attributes. Since it's an XML-style standard like HTML, quite a lot of what you may already know about HTML also applies to SVG.

As such, SVG code is just a bunch of text you can edit manually, inspect with your browser's normal debugging tools, and compress with standard text compression algorithms. Being text based also means that you can use D3 to create an image in your browser...