Book Image

Machine Learning with Swift

By : Jojo Moolayil, Alexander Sosnovshchenko, Oleksandr Baiev
Book Image

Machine Learning with Swift

By: Jojo Moolayil, Alexander Sosnovshchenko, Oleksandr Baiev

Overview of this book

Machine learning as a field promises to bring increased intelligence to the software by helping us learn and analyse information efficiently and discover certain patterns that humans cannot. This book will be your guide as you embark on an exciting journey in machine learning using the popular Swift language. We’ll start with machine learning basics in the first part of the book to develop a lasting intuition about fundamental machine learning concepts. We explore various supervised and unsupervised statistical learning techniques and how to implement them in Swift, while the third section walks you through deep learning techniques with the help of typical real-world cases. In the last section, we will dive into some hard core topics such as model compression, GPU acceleration and provide some recommendations to avoid common mistakes during machine learning application development. By the end of the book, you'll be able to develop intelligent applications written in Swift that can learn for themselves.
Table of Contents (18 chapters)
Title Page
Packt Upsell
Contributors
Preface
Index

Word Association game


Many of us may have played this game as kids. The rules are very simple:

  • You say the word:
do while(true) { 
  • I say the first association to your word that came to my mind
  • You give an association to my association:
} 

For example, Dog → Cat → Pet → Toy → Baby → Girl → Wedding → Funeral. In the game, people reveal their life experience and way of thinking to each other; maybe that's why we could play it for hours as kids. Different people have different associations with the same word, and associations often head towards a completely unexpected direction. Psychologists have been studying associative series for more than a century, hoping to find in them the key to the mysteries of consciousness and the subconscious. Can you code a game AI to play like that? Perhaps you think you will need a manually composed database of associations. But what if you want your AI to have several personalities? Thanks to machine learning, this is definitely possible and you even don't need to...