Book Image

Building Smart Drones with ESP8266 and Arduino

By : Syed Omar Faruk Towaha
Book Image

Building Smart Drones with ESP8266 and Arduino

By: Syed Omar Faruk Towaha

Overview of this book

With the use of drones, DIY projects have taken off. Programmers are rapidly moving from traditional application programming to developing exciting multi-utility projects. This book will teach you to build industry-level drones with Arduino and ESP8266 and their modified versions of hardware. With this book, you will explore techniques for leveraging the tiny WiFi chip to enhance your drone and control it over a mobile phone. This book will start with teaching you how to solve problems while building your own WiFi controlled Arduino based drone. You will also learn how to build a Quadcopter and a mission critical drone. Moving on you will learn how to build a prototype drone that will be given a mission to complete which it will do it itself. You will also learn to build various exciting projects such as gliding and racing drones. By the end of this book you will learn how to maintain and troubleshoot your drone. By the end of this book, you will have learned to build drones using ESP8266 and Arduino and leverage their functionalities to the fullest.
Table of Contents (11 chapters)

Surveying with a drone

In Chapter 3, Preparing Your Drone for Flying, we have built a DIY drone using ArduPilot. We will first set up our existing drone for doing surveys. We do not need to change any kind of hardware in that system:

  1. Open the Mission Planner software and go to the Config/Tuning page of Mission Planner and select Planner. You will see the following page:
  1. Now, choose a suitable unit for the distance and the speed of the copter, because these are vitally important to send a drone somewhere precisely.

  1. From the top-left corner of the Mission Planner, select Flight Plan, and you will see the following screen:

This is just a map, and you can see a green pointer which says Home/H when the mouse is hovered over it. We can click and move the pointer anywhere we want.

  1. We first place the pointer from where we will depart the drone to our destination:
Remember...