Book Image

Hands-On Computer Vision with TensorFlow 2

By : Benjamin Planche, Eliot Andres
Book Image

Hands-On Computer Vision with TensorFlow 2

By: Benjamin Planche, Eliot Andres

Overview of this book

Computer vision solutions are becoming increasingly common, making their way into fields such as health, automobile, social media, and robotics. This book will help you explore TensorFlow 2, the brand new version of Google's open source framework for machine learning. You will understand how to benefit from using convolutional neural networks (CNNs) for visual tasks. Hands-On Computer Vision with TensorFlow 2 starts with the fundamentals of computer vision and deep learning, teaching you how to build a neural network from scratch. You will discover the features that have made TensorFlow the most widely used AI library, along with its intuitive Keras interface. You'll then move on to building, training, and deploying CNNs efficiently. Complete with concrete code examples, the book demonstrates how to classify images with modern solutions, such as Inception and ResNet, and extract specific content using You Only Look Once (YOLO), Mask R-CNN, and U-Net. You will also build generative adversarial networks (GANs) and variational autoencoders (VAEs) to create and edit images, and long short-term memory networks (LSTMs) to analyze videos. In the process, you will acquire advanced insights into transfer learning, data augmentation, domain adaptation, and mobile and web deployment, among other key concepts. By the end of the book, you will have both the theoretical understanding and practical skills to solve advanced computer vision problems with TensorFlow 2.0.
Table of Contents (16 chapters)
Free Chapter
1
Section 1: TensorFlow 2 and Deep Learning Applied to Computer Vision
5
Section 2: State-of-the-Art Solutions for Classic Recognition Problems
9
Section 3: Advanced Concepts and New Frontiers of Computer Vision
14
Assessments

On-device machine learning

Due to their high computational requirements, deep learning algorithms are most commonly run on powerful servers. They are computers specifically designed for this task. For latency, privacy, or cost reasons, it is sometimes more interesting to run inference on customers' devices: smartphones, connected objects, cars, or microcomputers.

What all those devices have in common are lower computational power and low power requirements. Because they are at the end of the data life cycle, on-device machine learning is also referred to as edge computing or machine learning on the edge.

With regular machine learning, the computation usually happens in the data center. For instance, when you upload a photo to Facebook, a deep learning model is run in Facebook's data center to detect your friends' faces and help you tag them.

With on-device machine...