Book Image

Hands-On Deep Learning with R

By : Michael Pawlus, Rodger Devine
Book Image

Hands-On Deep Learning with R

By: Michael Pawlus, Rodger Devine

Overview of this book

Deep learning enables efficient and accurate learning from a massive amount of data. This book will help you overcome a number of challenges using various deep learning algorithms and architectures with R programming. This book starts with a brief overview of machine learning and deep learning and how to build your first neural network. You’ll understand the architecture of various deep learning algorithms and their applicable fields, learn how to build deep learning models, optimize hyperparameters, and evaluate model performance. Various deep learning applications in image processing, natural language processing (NLP), recommendation systems, and predictive analytics will also be covered. Later chapters will show you how to tackle recognition problems such as image recognition and signal detection, programmatically summarize documents, conduct topic modeling, and forecast stock market prices. Toward the end of the book, you will learn the common applications of GANs and how to build a face generation model using them. Finally, you’ll get to grips with using reinforcement learning and deep reinforcement learning to solve various real-world problems. By the end of this deep learning book, you will be able to build and deploy your own deep learning applications using appropriate frameworks and algorithms.
Table of Contents (16 chapters)
1
Section 1: Deep Learning Basics
5
Section 2: Deep Learning Applications
12
Section 3: Reinforcement Learning

Deep Q-Learning for Maze Solving

In this chapter, you will learn how to use R to implement reinforcement learning techniques within a maze environment. In particular, we will create an agent to solve a maze by training the agent to perform actions and learn from failed attempts. We will learn how to define the maze environment and configure the agent to travel through it. We will also be adding neural networks to Q-learning. This provides us with an alternative way of getting the value for all the state-action pairs. We are going to iterate over our model numerous times to create the policy to get through the maze.

This chapter will cover the following topics:

  • Creating an environment for reinforcement learning
  • Defining an agent to perform actions 
  • Building a deep Q-learning model
  • Running the experiment
  • Improving performance with policy functions
...