Book Image

Hands-On Deep Learning Architectures with Python

By : Yuxi (Hayden) Liu, Saransh Mehta
Book Image

Hands-On Deep Learning Architectures with Python

By: Yuxi (Hayden) Liu, Saransh Mehta

Overview of this book

Deep learning architectures are composed of multilevel nonlinear operations that represent high-level abstractions; this allows you to learn useful feature representations from the data. This book will help you learn and implement deep learning architectures to resolve various deep learning research problems. Hands-On Deep Learning Architectures with Python explains the essential learning algorithms used for deep and shallow architectures. Packed with practical implementations and ideas to help you build efficient artificial intelligence systems (AI), this book will help you learn how neural networks play a major role in building deep architectures. You will understand various deep learning architectures (such as AlexNet, VGG Net, GoogleNet) with easy-to-follow code and diagrams. In addition to this, the book will also guide you in building and training various deep architectures such as the Boltzmann mechanism, autoencoders, convolutional neural networks (CNNs), recurrent neural networks (RNNs), natural language processing (NLP), GAN, and more—all with practical implementations. By the end of this book, you will be able to construct deep models using popular frameworks and datasets with the required design patterns for each architecture. You will be ready to explore the potential of deep architectures in today's world.
Table of Contents (15 chapters)
Free Chapter
1
Section 1: The Elements of Deep Learning
5
Section 2: Convolutional Neural Networks
8
Section 3: Sequence Modeling
10
Section 4: Generative Adversarial Networks (GANs)
12
Section 5: The Future of Deep Learning and Advanced Artificial Intelligence

The evolution path of RBMs

As the name implies, RBMs originated from Boltzmann machines. Invented by Geoffrey Hinton and Paul Smolensky in 1983, Boltzmann machines are a type of network where all units (visible and hidden) are in a binary state and are connected together. Despite their theoretical capability of learning intriguing representations, there are many practical issues for them, including training time, which grows exponentially with the model size (as all units are connected). A general diagram of Boltzmann machines is depicted as follows:

To make it easier to learn a Boltzmann machine model, a connectivity restricted version called Harmonium was initially invented in 1986 by Paul Smolensky. In mid-2000, Geoffrey Hinton and other researchers invented a much more efficient architecture, which contains only one hidden layer and does not allow any internal connections...