Book Image

Reinforcement Learning Algorithms with Python

By : Andrea Lonza
Book Image

Reinforcement Learning Algorithms with Python

By: Andrea Lonza

Overview of this book

Reinforcement Learning (RL) is a popular and promising branch of AI that involves making smarter models and agents that can automatically determine ideal behavior based on changing requirements. This book will help you master RL algorithms and understand their implementation as you build self-learning agents. Starting with an introduction to the tools, libraries, and setup needed to work in the RL environment, this book covers the building blocks of RL and delves into value-based methods, such as the application of Q-learning and SARSA algorithms. You'll learn how to use a combination of Q-learning and neural networks to solve complex problems. Furthermore, you'll study the policy gradient methods, TRPO, and PPO, to improve performance and stability, before moving on to the DDPG and TD3 deterministic algorithms. This book also covers how imitation learning techniques work and how Dagger can teach an agent to drive. You'll discover evolutionary strategies and black-box optimization techniques, and see how they can improve RL algorithms. Finally, you'll get to grips with exploration approaches, such as UCB and UCB1, and develop a meta-algorithm called ESBAS. By the end of the book, you'll have worked with key RL algorithms to overcome challenges in real-world applications, and be part of the RL research community.
Table of Contents (19 chapters)
Free Chapter
1
Section 1: Algorithms and Environments
5
Section 2: Model-Free RL Algorithms
11
Section 3: Beyond Model-Free Algorithms and Improvements
17
Assessments

Summary

In this chapter, we addressed the exploration-exploitation dilemma. This problem has already been tackled in previous chapters, but only in a light way, by employing simple strategies. In this chapter, we studied this dilemma in more depth, starting from the notorious multi-armed bandit problem. We saw how more sophisticated counter-based algorithms, such as UCB, can actually reach optimal performance, and with the expected logarithmic regret.

We then used exploration algorithms for AS. AS is an interesting application of exploratory algorithms, because the meta-algorithm has to choose the algorithm that best performs the task at hand. AS also has an outlet in reinforcement learning. For example, AS can be used to pick the best policy that has been trained with different algorithms from the portfolio, in order to run the next trajectory. That's also what ESBAS does...