Book Image

Hands-On Deep Learning with Go

By : Gareth Seneque, Darrell Chua
Book Image

Hands-On Deep Learning with Go

By: Gareth Seneque, Darrell Chua

Overview of this book

Go is an open source programming language designed by Google for handling large-scale projects efficiently. The Go ecosystem comprises some really powerful deep learning tools such as DQN and CUDA. With this book, you'll be able to use these tools to train and deploy scalable deep learning models from scratch. This deep learning book begins by introducing you to a variety of tools and libraries available in Go. It then takes you through building neural networks, including activation functions and the learning algorithms that make neural networks tick. In addition to this, you'll learn how to build advanced architectures such as autoencoders, restricted Boltzmann machines (RBMs), convolutional neural networks (CNNs), recurrent neural networks (RNNs), and more. You'll also understand how you can scale model deployments on the AWS cloud infrastructure for training and inference. By the end of this book, you'll have mastered the art of building, training, and deploying deep learning models in Go to solve real-world problems.
Table of Contents (15 chapters)
Free Chapter
1
Section 1: Deep Learning in Go, Neural Networks, and How to Train Them
6
Section 2: Implementing Deep Neural Network Architectures
11
Section 3: Pipeline, Deployment, and Beyond!

Introducing DL

We will now offer a high-level view of why DL is important and how it fits into the discussion about AI. Then, we will look at the historical development of DL, as well as current and future applications.

Why DL?

So, who are you, dear reader? Why are you interested in DL? Do you have your private vision for AI? Or do you have something more modest? What is your origin story?

In our survey of colleagues, teachers, and meetup acquaintances, the origin story of someone with a more formal interest in machines has a few common features. It doesn't matter much if you grew up playing games against the computer, an invisible enemy who sometimes glitched out, or if you chased down actual bots in id Software&apos...