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Hands-On Deep Learning with Go

Hands-On Deep Learning with Go

By : Seneque, Chua
3 (2)
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Hands-On Deep Learning with Go

Hands-On Deep Learning with Go

3 (2)
By: Seneque, Chua

Overview of this book

Go is an open source programming language designed by Google for handling large-scale projects efficiently. The Go ecosystem comprises some really powerful deep learning tools such as DQN and CUDA. With this book, you'll be able to use these tools to train and deploy scalable deep learning models from scratch. This deep learning book begins by introducing you to a variety of tools and libraries available in Go. It then takes you through building neural networks, including activation functions and the learning algorithms that make neural networks tick. In addition to this, you'll learn how to build advanced architectures such as autoencoders, restricted Boltzmann machines (RBMs), convolutional neural networks (CNNs), recurrent neural networks (RNNs), and more. You'll also understand how you can scale model deployments on the AWS cloud infrastructure for training and inference. By the end of this book, you'll have mastered the art of building, training, and deploying deep learning models in Go to solve real-world problems.
Table of Contents (15 chapters)
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Section 1: Deep Learning in Go, Neural Networks, and How to Train Them
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Section 2: Implementing Deep Neural Network Architectures
11
Section 3: Pipeline, Deployment, and Beyond!

Building an autoencoder – generating MNIST digits

An autoencoder is exactly what it sounds like: it automatically learns how to encode data. Typically, the goal for an autoencoder is to train it to automatically encode data in fewer dimensions, or to pick out certain details or other useful things in the data. It can also be used for removing noise from the data or compressing the data.

In general, an autoencoder has two parts; an encoder half and a decoder half. We tend to train these two parts in tandem, with the goal being to get the output of the decoder to be as close as possible to our inputs.

Layers

Just like before, we need to consider our input and output. We are using MNIST again, since encoding digits is...

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