Neural networks have been around for many years, and they've gone through several periods during which they've fallen in and out of favor. But recently, they have steadily gained ground over many other competing machine learning algorithms. This resurgence is due to having computers that are fast, the use of graphical processing units (GPUs) versus the most traditional use of computing processing units (CPUs), better algorithms and neural net design, and increasingly larger datasets that we'll see in this book. To get an idea of their success, let's take the ImageNet Large-Scale Visual Recognition Challenge (http://image-net.org/challenges/LSVRC/, or just ImageNet). The participants train their algorithms using the ImageNet database. It contains more than one million high-resolution color images in over a thousand categories (one...
Python Deep Learning - Second Edition
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Python Deep Learning - Second Edition
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Overview of this book
With the surge in artificial intelligence in applications catering to both business and consumer needs, deep learning is more important than ever for meeting current and future market demands. With this book, you’ll explore deep learning, and learn how to put machine learning to use in your projects.
This second edition of Python Deep Learning will get you up to speed with deep learning, deep neural networks, and how to train them with high-performance algorithms and popular Python frameworks. You’ll uncover different neural network architectures, such as convolutional networks, recurrent neural networks, long short-term memory (LSTM) networks, and capsule networks. You’ll also learn how to solve problems in the fields of computer vision, natural language processing (NLP), and speech recognition. You'll study generative model approaches such as variational autoencoders and Generative Adversarial Networks (GANs) to generate images. As you delve into newly evolved areas of reinforcement learning, you’ll gain an understanding of state-of-the-art algorithms that are the main components behind popular games Go, Atari, and Dota.
By the end of the book, you will be well-versed with the theory of deep learning along with its real-world applications.
Table of Contents (12 chapters)
Preface
Free Chapter
Machine Learning - an Introduction
Neural Networks
Deep Learning Fundamentals
Computer Vision with Convolutional Networks
Advanced Computer Vision
Generating Images with GANs and VAEs
Recurrent Neural Networks and Language Models
Reinforcement Learning Theory
Deep Reinforcement Learning for Games
Deep Learning in Autonomous Vehicles
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