Book Image

Hands-On Artificial Intelligence with Java for Beginners

By : Nisheeth Joshi
Book Image

Hands-On Artificial Intelligence with Java for Beginners

By: Nisheeth Joshi

Overview of this book

Artificial intelligence (AI) is increasingly in demand as well as relevant in the modern world, where everything is driven by technology and data. AI can be used for automating systems or processes to carry out complex tasks and functions in order to achieve optimal performance and productivity. Hands-On Artificial Intelligence with Java for Beginners begins by introducing you to AI concepts and algorithms. You will learn about various Java-based libraries and frameworks that can be used in implementing AI to build smart applications. In addition to this, the book teaches you how to implement easy to complex AI tasks, such as genetic programming, heuristic searches, reinforcement learning, neural networks, and segmentation, all with a practical approach. By the end of this book, you will not only have a solid grasp of AI concepts, but you'll also be able to build your own smart applications for multiple domains.
Table of Contents (14 chapters)
Title Page
Copyright and Credits
Packt Upsell
Contributors
Preface
Index

Implementing an A* algorithm


We will now look at how to implement an A* algorithm. Let's start with the code. We will use the same code that we used in the Dijkstra's search algorithm. The Vertex.java file is as follows:

public class Vertex {
    final private String id;
    final private String name;


    public Vertex(String id, String name) {
        this.id = id;
        this.name = name;
    }
// public String getId() {
// return id;
// }
//
// public String getName() {
// return name;
// }

    @Override
    public int hashCode() {
        final int prime = 31;
        int result = 1;
        result = prime * result + ((id == null) ? 0 : id.hashCode());
        return result;
    }

    @Override
    public boolean equals(Object obj) {
        if (this == obj)
            return true;
        if (obj == null)
            return false;
        if (getClass() != obj.getClass())
            return false;
        Vertex other = (Vertex) obj;
        if (id == null) {
            if (other...