Book Image

Animating SwiftUI Applications

By : Stephen DeStefano
Book Image

Animating SwiftUI Applications

By: Stephen DeStefano

Overview of this book

Swift and SwiftUI are the backbone of Apple application development, making them a crucial skill set to learn. Animating SwiftUI Applications focuses on the creation of stunning animations, making you proficient in this declarative language and employing a minimal code approach. In this book, you'll start by exploring the fundamentals of SwiftUI and animation, before jumping into various projects that will cement these skills in practice. You will explore some simple projects, like animating circles, creating color spectrums with hueRotation, animating individual parts of an image, as well as combining multiple views together to produce dynamic creations. The book will then transition into more advanced animation projects that employ the GeometryReader, which helps align your animations across different devices, as well as creating word and color games. Finally, you will learn how to integrate the SpriteKit framework into our SwiftUI code to create scenes with wind, fire, rain, and or snow scene, along with adding physics, gravity, collisions, and particle emitters to your animations. By the end of this book, you’ll have created a number of different animation projects, and will have gained a deep understanding of SwiftUI that can be used for your own creations.
Table of Contents (18 chapters)

Creating a Word Game (Part 2)

In the first part of our project, we put together a good portion of the interface and implemented much of the game’s functionality, so we currently have a working game that can list all the user’s entered words.

Let’s continue here in the second part of the project, finishing off the settings screen so that the user can select the language of their choice, and adding more elements to the UI to help make it more polished – for example, adding user feedback.

In this chapter, we will cover the following topics:

  • Creating a settings screen
  • Styling the UI
  • Implementing user feedback with alerts
  • Adding a Footer View to display more information
  • Adding haptics and button sounds