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  • Book Overview & Buying Animating SwiftUI Applications
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Animating SwiftUI Applications

Animating SwiftUI Applications

By : Stephen DeStefano 
4.9 (12)
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Animating SwiftUI Applications

Animating SwiftUI Applications

4.9 (12)
By: Stephen DeStefano 

Overview of this book

Swift and SwiftUI are the backbone of Apple application development, making them a crucial skill set to learn. Animating SwiftUI Applications focuses on the creation of stunning animations, making you proficient in this declarative language and employing a minimal code approach. In this book, you'll start by exploring the fundamentals of SwiftUI and animation, before jumping into various projects that will cement these skills in practice. You will explore some simple projects, like animating circles, creating color spectrums with hueRotation, animating individual parts of an image, as well as combining multiple views together to produce dynamic creations. The book will then transition into more advanced animation projects that employ the GeometryReader, which helps align your animations across different devices, as well as creating word and color games. Finally, you will learn how to integrate the SpriteKit framework into our SwiftUI code to create scenes with wind, fire, rain, and or snow scene, along with adding physics, gravity, collisions, and particle emitters to your animations. By the end of this book, you’ll have created a number of different animation projects, and will have gained a deep understanding of SwiftUI that can be used for your own creations.
Table of Contents (18 chapters)
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Integrating SpriteKit into Your SwiftUI Projects

In this chapter, we will dive deeper into the world of animation in SwiftUI and create some mini-projects, highlighting different animations that can be made using other techniques and the SpriteKit framework. Some of the animations will be simpler, some will be more complex, and some will be dynamic and interactive animations too.

You will learn how to take advantage of the power of SpriteKit and particle emitters. SpriteKit is a game development framework that provides a convenient and efficient way to create 2D games for iOS and macOS platforms. Particle emitters, on the other hand, are powerful tools in the SpriteKit framework that allow you to create special effects such as fire, smoke, rain, wind, explosions, and more. These emitters will bring life to your apps, making them visually stunning and engaging for users.

So, here are the topics we will cover in this final chapter:

  • Animating pipe smoke
  • Animating coffee...
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Animating SwiftUI Applications
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