Book Image

Transformers for Natural Language Processing - Second Edition

By : Denis Rothman
5 (1)
Book Image

Transformers for Natural Language Processing - Second Edition

5 (1)
By: Denis Rothman

Overview of this book

Transformers are...well...transforming the world of AI. There are many platforms and models out there, but which ones best suit your needs? Transformers for Natural Language Processing, 2nd Edition, guides you through the world of transformers, highlighting the strengths of different models and platforms, while teaching you the problem-solving skills you need to tackle model weaknesses. You'll use Hugging Face to pretrain a RoBERTa model from scratch, from building the dataset to defining the data collator to training the model. If you're looking to fine-tune a pretrained model, including GPT-3, then Transformers for Natural Language Processing, 2nd Edition, shows you how with step-by-step guides. The book investigates machine translations, speech-to-text, text-to-speech, question-answering, and many more NLP tasks. It provides techniques to solve hard language problems and may even help with fake news anxiety (read chapter 13 for more details). You'll see how cutting-edge platforms, such as OpenAI, have taken transformers beyond language into computer vision tasks and code creation using DALL-E 2, ChatGPT, and GPT-4. By the end of this book, you'll know how transformers work and how to implement them and resolve issues like an AI detective.
Table of Contents (25 chapters)
18
Other Books You May Enjoy
19
Index
Appendix I — Terminology of Transformer Models

Humans and AI copilots in metaverses

Humans and metahuman AI are merging into metaverses. Exploring metaverses is beyond the scope of this book. The toolbox provided by this book shows the path to metaverses populated by humans and metahuman AI.

Avatars, computer vision, and video game experience will make our communication with others immersive. We will go from looking at smartphones to being in locations with others.

From looking at to being in

The evolution from looking at to being in is a natural one. We invented computers, added screens, then invented smartphones, and now use apps for video meetings.

Now we can enter virtual reality for all types of meetings and activities.

We will use Facebook’s metaverse, for example, on our smartphone to feel present in the same location as the people (personal and professional) we meet. Feeling present will no doubt be a major evolution in smartphone communication.

Feeling present somewhere is quite different...