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  • Book Overview & Buying Building AI Agents with LLMs, RAG, and Knowledge Graphs
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Building AI Agents with LLMs, RAG, and Knowledge Graphs

Building AI Agents with LLMs, RAG, and Knowledge Graphs

By : Salvatore Raieli, Gabriele Iuculano
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Building AI Agents with LLMs, RAG, and Knowledge Graphs

Building AI Agents with LLMs, RAG, and Knowledge Graphs

4 (5)
By: Salvatore Raieli, Gabriele Iuculano

Overview of this book

This book addresses the challenge of building AI that not only generates text but also grounds its responses in real data and takes action. Authored by AI specialists with expertise in drug discovery and systems optimization, this guide empowers you to leverage retrieval-augmented generation (RAG), knowledge graphs, and agent-based architectures to engineer truly intelligent behavior. By combining large language models (LLMs) with up-to-date information retrieval and structured knowledge, you'll create AI agents capable of deeper reasoning and more reliable problem-solving. Inside, you'll find a practical roadmap from concept to implementation. You’ll discover how to connect language models with external data via RAG pipelines for increasing factual accuracy and incorporate knowledge graphs for context-rich reasoning. The chapters will help you build and orchestrate autonomous agents that combine planning, tool use, and knowledge retrieval to achieve complex goals. Concrete Python examples and real-world case studies reinforce each concept and show how the techniques fit together. By the end of this book, you’ll be able to build intelligent AI agents that reason, retrieve, and interact dynamically, empowering you to deploy powerful AI solutions across industries. *Email sign-up and proof of purchase required
Table of Contents (18 chapters)
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Part 1: The AI Agent Engine: From Text to Large Language Models
5
Part 2: AI Agents and Retrieval of Knowledge
11
Part 3: Creating Sophisticated AI to Solve Complex Scenarios

Classifying AI agents

In this section, we will discuss how best to classify agents and go into more detail about how such a complex system learns. The first classification is between agents that move only in a virtual environment and embodied agents.

Digital agents are confined to a virtual environment. Again, we have varying degrees of interaction with the virtual universe. The simplest agents have interaction with a single user. For example, an agent can be programmed in a virtual environment as a Jupyter notebook, and although it can search the internet, it has rather small, and therefore primarily passive, interactions. There are two subsequent levels of extension:

  • Action agents perform actions in a simulated or virtual world. Gaming agents interact with other agents or users. These agents usually have a goal (such as winning a game) and must interact with other players to succeed in achieving their goal. A reinforcement learning algorithm is usually used to train the...
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Building AI Agents with LLMs, RAG, and Knowledge Graphs
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