Sign In Start Free Trial
Account

Add to playlist

Create a Playlist

Modal Close icon
You need to login to use this feature.
  • Book Overview & Buying Deep Reinforcement Learning Hands-On
  • Table Of Contents Toc
Deep Reinforcement Learning Hands-On

Deep Reinforcement Learning Hands-On - Second Edition

By : Maxim Lapan
4.3 (36)
close
close
Deep Reinforcement Learning Hands-On

Deep Reinforcement Learning Hands-On

4.3 (36)
By: Maxim Lapan

Overview of this book

Deep Reinforcement Learning Hands-On, Second Edition is an updated and expanded version of the bestselling guide to the very latest reinforcement learning (RL) tools and techniques. It provides you with an introduction to the fundamentals of RL, along with the hands-on ability to code intelligent learning agents to perform a range of practical tasks. With six new chapters devoted to a variety of up-to-the-minute developments in RL, including discrete optimization (solving the Rubik's Cube), multi-agent methods, Microsoft's TextWorld environment, advanced exploration techniques, and more, you will come away from this book with a deep understanding of the latest innovations in this emerging field. In addition, you will gain actionable insights into such topic areas as deep Q-networks, policy gradient methods, continuous control problems, and highly scalable, non-gradient methods. You will also discover how to build a real hardware robot trained with RL for less than $100 and solve the Pong environment in just 30 minutes of training using step-by-step code optimization. In short, Deep Reinforcement Learning Hands-On, Second Edition, is your companion to navigating the exciting complexities of RL as it helps you attain experience and knowledge through real-world examples.
Table of Contents (28 chapters)
close
close
26
Other Books You May Enjoy
27
Index

Tabular Learning and the Bellman Equation

In the previous chapter, you became acquainted with your first reinforcement learning (RL) algorithm, the cross-entropy method, along with its strengths and weaknesses. In this new part of the book, we will look at another group of methods that has much more flexibility and power: Q-learning. This chapter will establish the required background shared by those methods.

We will also revisit the FrozenLake environment and explore how new concepts fit with this environment and help us to address issues of its uncertainty.

In this chapter, we will:

  • Review the value of the state and value of the action, and learn how to calculate them in simple cases
  • Talk about the Bellman equation and how it establishes the optimal policy if we know the values
  • Discuss the value iteration method and try it on the FrozenLake environment
  • Do the same for the Q-learning method

Despite the simplicity of the environments in this chapter...

CONTINUE READING
83
Tech Concepts
36
Programming languages
73
Tech Tools
Icon Unlimited access to the largest independent learning library in tech of over 8,000 expert-authored tech books and videos.
Icon Innovative learning tools, including AI book assistants, code context explainers, and text-to-speech.
Icon 50+ new titles added per month and exclusive early access to books as they are being written.
Deep Reinforcement Learning Hands-On
notes
bookmark Notes and Bookmarks search Search in title playlist Add to playlist download Download options font-size Font size

Change the font size

margin-width Margin width

Change margin width

day-mode Day/Sepia/Night Modes

Change background colour

Close icon Search
Country selected

Close icon Your notes and bookmarks

Confirmation

Modal Close icon
claim successful

Buy this book with your credits?

Modal Close icon
Are you sure you want to buy this book with one of your credits?
Close
YES, BUY

Submit Your Feedback

Modal Close icon
Modal Close icon
Modal Close icon